Conference Papers
Permanent URI for this collectionhttps://idr.nitk.ac.in/handle/123456789/28506
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Item DSL approach for development of gaming applications(Springer Verlag service@springer.de, 2016) Vijayakumar, A.; Abhishek, D.; Chandrasekaran, K.This research paper mainly concentrates on introducing DSL(Domain Specific language) approach in developing gaming applications. DSL approach hides the lower level implementation in C, C Sharp, C++, and JAVA and provides abstraction of higher level. The higher level of abstraction provided by the Domain Specific Language approach is error-free and easy to develop. The aim of this paper is to propose an approach to use GaML (Gamification Modelling Language, a form of DSL for gaming) for Unity based complex games efficiently in this paper. The paper doesn’t focus on the How and Whys of the Gaming Modelling Language usage, but rather focuses on the run-time enforcement. At the end of the paper, survey has been made on total lines of code and time invested for coding using a case study. The case study proves that DSL approach of automated code generation is better than manual. © Springer India 2016.Item Product review based on optimized facial expression detection(Institute of Electrical and Electronics Engineers Inc., 2017) Chaugule, V.; Abhishek, D.; Vijayakumar, A.; Ramteke, P.B.; Koolagudi, S.G.This paper proposes a method to review public acceptance of products based on their brand by analyzing the facial expression of the customer intending to buy the product from a supermarket or hypermarket. In such cases, facial expression recognition plays a significant role in product review. Here, facial expression detection is performed by extracting feature points using a modified Harris algorithm. The modified Harris algorithm reduced the time complexity of the existing feature extraction Harris Algorithm. A comparison of time complexities of existing algorithms is done with proposed algorithm. The algorithm proved to be significantly faster and nearly accurate for the needed application by reducing the time complexity for corner points detection. © 2016 IEEE.
